Description
A unique Nastyzombie for your game, designed to be versatile for the Modern, Futuristic or Medieval Horror/Action game with five body extension parts, three variant materials & flesh monolith!
These assets compared to the Standard ones will have a more particular design research and offer a greater aesthetic impact, quality and quantity of extra elements!
Following you can find a Detail Overview video, Demonstration Video and tutorial to retarget UE4 animation to Nastyzombie 04 Character
Nastyzombie 04 – Detail Overview Video
How Retarget Animation to Nastyzombie Characters
How to retarget Unreal Engine 5
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Epic Games Animation is used for display/example only
Technical Details
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Socket 1: SocketName – ClawA, Bone – spine_02
Socket 2: SocketName – ClawB, Bone – spine_02
Animated: Yes ( ONLY Epic Games Default Third Person Animation for Demonstration purpose retarget to Nastyzombie 04)
Number of Skeletal Mesh: 5
Number of Static Mesh: 3
Number of Texture: 27
Number of Material: 10
Vertex counts of Main Character (Full Equip): 25.000 – 35.000
Tris counts of Main Character (Full Equip): 15.000 – 25.000
Texture Resolutions: 4096×4096
Number of Animations: 8 (ONLY Epic Games Default Third Person Animation for Demonstration purpose retarget to Nastyzombie 04)
PoseA
ThirdPersonIdle
ThirdPersonWalk
ThirdPersonRun
ThirdPersonJump_Start
ThirdPersonJump_Loop
ThirdPersonJump_End
ThirdPerson_Jump
This animation is the Default animation of Epic Games, all rights reserved. Only for Demonstration purposes.
Supported Engine Versions
4.27, 5.0 – 5.3