Location Navigator

The Location Navigator is a plug-and-play blueprint UI system with customizable colors and options, allowing easy navigation to dynamically created or pre-placed locations in a level.

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Description

The Location Navigator is a 100% blueprint plug-and-play UI system that displays a navigation widget to help users navigate to a specific location.

With the ability to combine colors from various pre-designed templates, the system offers a customizable experience that meets the user’s preferences.

Additionally, the system allows users to dynamically create or remove locations during runtime or place them within the level using the editor.

Locations come with a plethora of customization options, including the ability to add icons in the world or activate a widget radius upon arrival.

The navigation system is easy to integrate and use, making it a valuable asset for anyone looking to enhance their user’s navigation experience.

For more info, download one of the demos or watch the youtube demo.

Technical Details

Number of Blueprints: 2

Number of Widgets: 3

Number of static meshes: 2

Number of materials: 1

Number of styles: 16

Network Replicated: Location actor is replicate ready

Supported Development Platforms:

Windows: Yes

Documentation

Note:

This product has been tested with a third-person, first-person, top-down and twin-stick template.

I cannot provide information for any other types of projects.

Partner store:

Meik W. Models

Supported Engine Versions

4.27, 5.1 – 5.3