Description
The plugin contains the essentials of EOS. It was built with game designers in mind simply by turning complex EOS’s functionalities into a simple drag and drop button. On blueprint side you can extend the functionalities easily by calling a single node, Subsystem, and call any exposed function and/or call back Event.
Technical Details
Code Modules: MGSOnline (Runtime)
Number of Blueprints: 6
Number of C++ Classes: 8
Network Replicated: (Yes/No) YES
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: https://www.youtube.com/watch?v=6qsuF1jbwmk&list=PLwQpnumRNq904UG_93TxyI2_8pqtOHZce
Support: Find me at https://discord.gg/Wyytpgv
Supported Engine Versions
5.0 – 5.3