Grid-Based Builder

This asset allows you to build various objects that can snap to a grid, all while taking into account terrain topography, surface types, as well as other constraints.

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Description

This asset provides basic capabilities for in-game construction of various grid-bound objects, allowing you to easily add your own and to also customize them. 

Support andrewesenin27@gmail.com

Asset also has a demo UI which includes:

Technical Details

This asset provides basic functionality with examples, and it is assumed that you will be able to, if necessary, combine different examples to get desired results. Having a basic level of proficiency in blueprints is advisable.

*Maximal grid size is 4294967295 x 4294967295 cells,

starting from the center of the map, you can build anywhere within these limits.

Asset contains: 

Network Replication is not implemented.

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3