Description
Low poly model of Evil Undead.
Rigged with Epic Skeleton.
The model does’t have the physics of tentacles configured.
This is only in animations.
So, to use a third-person model or with other animations, you will have to add physics through plugins yourself.
The skeleton from UE4, if you use UE5, consider this point.
Additional bones that are added to skeleton:
jaw
TentaclesArm1 01-12
TentaclesArm2 01-05
TentaclesArm3 01-06
TentaclesArm4 01-03
TentaclesArm5 01-03
TentaclesArm6 01-03
TentaclesArm7 01-03
HandBodyFront 01-02
HandBodyFrontThumb 01-03
HandBodyFrontIndex 01-03
HandBodyFrontMiddle 01-03
HandBodyFrontRing 01-03
HandBodyFrontPinky 01-03
TentaclesBody1 01-03
TentaclesBody2 01-05
HandBodyBack 01-02
Textures:
4K PBR Textures(tga)
3 materials
9 textures
Animations:
Model contains 24 animations:
atack(x5)
walk(x2)
strafe(LR)
rage(x2)
idle(x5)
gethit(3)
death(x3)
walkback
turn180
Polycount:
Verts: 9775
Faces: 8610
Tris: 16510
Technical Details
Video https://youtu.be/rTddsWNIgvc
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 24
Animation types (Root Motion 0/In-place 24):
Number of characters: 1
Vertex counts of characters: 9775
Number of Materials and Material Instances: 3
Number of Textures: 9
Texture Resolutions: (4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: Extra bones – jaw, Tentacles, Hands.
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3