Set of Stylized Walls for the Dungeon

A collection of stylized modular components to create dungeon levels in your games.

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Description

Rendered in blender

Set of Stylized Walls for the Dungeon includes 87 static meshes with which you can collect unique rooms for your dungeon.

As well as tile textures of soil and floor tiles.

87 mesh variations

T1 set includes: Wall(x8).

Average number of triangles for set T1: 647. Min = 316 ; Max = 1040

T2 set includes: Wall(x7), Ladder(x1).

Average number of triangles for set T2: 213. Min = 44 ; Max = 288

T3 set includes: Column(x10), Border(x3), Base(x1), Fence(x3), Tile(x4), Fragment(x6).

Average number of triangles for set T3: 168. Min = 44 ; Max = 1392

T4 set includes: Block(x20), Brick(x8), Fragment_Column(x6), Stone(x3).

Average number of triangles for set T4: 77. Min = 44 ; Max = 182

Door_Window set includes: Board(x1), Door(x3), Doorway(x1), Handle(x1), Hinge(x1), Rod(x1), Window(x2).

Average number of triangles for set Door_Window: 333. Min = 48 ; Max = 1012

PBR Textures: 4096×4096 for T1, T2, T3, T4;

2048×2048 for Door_Window, Ground, Tile_Floor.

Technical Details

Number of Unique Meshes: 87

Collision: Yes, automatically generated.

Vertex Count: 7570

LODs: No

Number of Materials and Material Instances: 7

Number of Textures: 29

Texture Resolutions: 4096×4096, 2048×2048

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: No

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3