Cyborg Bundle 02 – Game Assets + Extra

Cyborg Bundle 02 – Three Cyborg characters with extra “Claw, Cannon, Shoulder Cannon Weapons”

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Description

Three Cyborg creature characters with weapon set for your game, designed to be versatile for the Modern, Futuristic or Medieval Horror/Action game!

Following you can find a Detail Overview video, Demonstration Video and tutorial to retarget UE4 animation to Cyborg Bundle 02 Character

Cyborg Bundle 02 – Detail Overview Video

How Retarget Animation to Cyborg Character

How to retarget Unreal Engine 5

The separate products can be found here:

Cyborg 04 – Game Assets + Extra

Cyborg 05 – Game Assets + Extra

Cyborg 06 – Game Assets + Extra

Updates are planned for this assets in the future and may increase in price!

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Epic Games Animation is used for display/example only.

Technical Details

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes ( ONLY Epic Games Default Third Person Animation for Demonstration purpose retarget to all characters)

Number of Static Mesh: 3

Number of Main Characters: 3

Vertex counts of Main Characters: 25.000 to 40.000

Tris counts of Main Characters: 30.000 to 60.000

C04 Socket: hand_l_ClawA, hand_l_ClawB (Bone: hand_l) – hand_r_ClawA, hand_r_ClawB (Bone: hand_r)

C05 Socket: hand_lCannon (Bone: hand_l) – hand_rCannon (Bone: hand_r)

C06 Socket: Socket Name – upperarm_lSCannon – Bone Name – upperarm_l – Socket Name – upperarm_rSCannon – Bone Name – upperarm_r

Texture Resolutions: 4096×4096

Number of Animations: 24 (ONLY Epic Games Default Third Person Animation for Demonstration purpose retarget to C04_Full,C05_Full,C06_Full)

PoseA

ThirdPersonIdle

ThirdPersonWalk

ThirdPersonRun

ThirdPersonJump_Start

ThirdPersonJump_Loop

ThirdPersonJump_End

ThirdPerson_Jump

This animation is the Default animation of Epic Games, all rights reserved. Only for Demonstration purposes.

Supported Engine Versions

4.27, 5.0 – 5.3