Description
A unique Cyborg for your game, designed to be versatile for the Modern, Futuristic or Medieval Horror/Action game with a unique weapon!
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Following you can find a Detail Overview video, Demonstration Video and tutorial to retarget UE4 animation to Cyborg 06 Character
Cyborg 06 – Detail Overview Video
How Retarget Animation to Cyborg Character
How to retarget Unreal Engine 5
This type of assets aims to offer a convenient character and does not reflect the quality of “premium” assets. Updates are planned for this assets in the future and may increase in price!
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Epic Games Animation is used for display/example only.
Technical Details
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes ( ONLY Epic Games Default Third Person Animation for Demonstration purpose retarget to Cyborg 06)
Number of Main Characters: 1
Number of Static Mesh: 1
Vertex counts of Main Character: 23.389
Tris counts of Main Character: 38.446
Vertex counts of Static Mesh: 2.879
Tris counts of Static Mesh: 2.048
Socket for weapon: Socket Name – upperarm_lSCannon – Bone Name – upperarm_l – Socket Name – upperarm_rSCannon – Bone Name – upperarm_r
Texture Resolutions: 4096×4096
Number of Animations: 8 (ONLY Epic Games Default Third Person Animation for Demonstration purpose retarget to Cyborg06)
PoseA
ThirdPersonIdle
ThirdPersonWalk
ThirdPersonRun
ThirdPersonJump_Start
ThirdPersonJump_Loop
ThirdPersonJump_End
ThirdPerson_Jump
This animation is the Default animation of Epic Games, all rights reserved. Only for Demonstration purposes.
Supported Engine Versions
4.27, 5.0 – 5.3