Description
head – 3
hand (short,long)
Arm armor – 3
cloth (cuirasses) – 5
belts – 4 (small-2, big -2,different textures)
sleeves – 2 (chainmail,fabric)
skirt – 2 (fabric,chainmail)
elbow armor – 3
knee armor – 7
leg armor – 2 variations
shoulder armor 3 + 3 with cruises
thight armor – 2
hat -2
helmet 11 (some with a visor in different modifications,open – close)
neck armor – 6
pants -3
shoes -3
pants-shoes together – 1
bag – 4
gloves – 5
Technical Details
Rigged: Yes
Rigged to Epic skeleton: Yes (ue4 only)
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of Animations:1
Animation types (Root Motion/In-place):1
Number of characters:1
Vertex counts of characters:30-35k full ammunition approximately, depending on what to choose
Number of Materials and Material Instances:9(helmet,armor,body,eye,neck,cloth,pants-shoes,gloves-bag,weapon) 1 for scene/ 38
Number of Textures:57
Texture Resolutions: 512-8k (for clothes 8k texture, the rest 4k) ,eye (512-2k)
Supported Development Platforms:pc
Windows: Yes
Documentation: https://docs.unrealengine.com/4.26/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/
Important/Additional Notes:no
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3