Description
AtomsUnreal is a crowd simulation system capable of instancing skeletal meshes on the GPU while keeping high performances.
Whether you are working in games, VFX, Archviz, VR, AR, broadcasting and so on, AtomsUnreal delivers a unique experience for crowd simulation.
Technical Details
AtomsUnreal enables users to build crowds in their projects without compromising on the number of agents being displayed.
Network Replicated: Yes
Supported Development Platforms: Windows, MacOs
Learning resources:
Example Project: Examples projects can be downloaded from our download page.
Supported Engine Versions
5.0