Description
It’s a bolt action sniper rifle (.300). Weapon has a modular structure and consists of separate meshes: body (static & skeletal), optical sight (static & skeletal), bipod (static & skeletal), muzzle brake (static), Picatinny rail (static) for parts permutability with our packs. Materials: monochrome – black, sienna, camo – modern, desert, winter, woodland; supports scratch intensity, color, camo colors parameters. Each arms animation take has 3 versions depended on left hand position (on handguard, with angled grip, with folding grip).
Weapon Meshes:
Animations:
Arms:
Rifle:
Bipod:
Case:
Particle Effects:
Sound Effects:
Environment Props:
1) Set in project settings “Near Clip Plane” to 2.0 and restart engine.
2) For projects before UE 5.1 should bind axis mappings in project settings similar to official FPS template:
For best animation retargeting results to UE Mannequin follow this steps:
1) Go to UE Mannequin’s (target) skeleton hierarchy, click “Options” (top left), check “Show Retargeting Options”. All bones should be set to “Skeleton”, except ik_hand_root, ik_hand_gun, ik_hand_l, ik_hand_r – set them to “Animation”. Read more about this operation at UE Docs.
2) lowerarm_twist_01_<side> are keyframe animated to 100% of hand_<side> non gimbal locked roll rotation. To avoid improper lowerarm deformations for target skeleton:
1.1.6 – May 12, 2023
1.1.5 – November 22, 2022
1.1.4 – April 10, 2022
1.1.3 – April 7, 2022
1.1.2 – October 14, 2021
1.1.1 – August 22, 2021
1.1.0 – August 3, 2021
1.0.0 – May 15, 2021
For quick answer responses or help with product, please use email – write us to support@rebelthorp.com
Technical Details
Number of Unique Meshes: 21
Scaled to Epic skeleton: Yes
Collision: Yes, custom
LODs:
Number of Materials and Material Instances: 24 Materials, 96 Material Instances
Number of Textures: 161
Texture Resolutions: 256×256, 512×512, 1024×1024, 2048×2048, 4096×4096
Number of Particle Effects: 3
Number of Animations: 134
Number of Audio Waves: 13 Stereo, 13 Mono
Number of Audio Cues: 11 Stereo, 11 Mono
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important/Additional Notes: Includes blueprints (Playable demo)
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3