Sweets3A Cave Giant

Cave Giant fantasy creature of cinematic quality, rigged to UE skeleton with extensive sets of Morphs and Material Parameters.

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Description

EDITOR DEMO AVAILABLE (356MB zip)

SEE the demo in action

Documentation and support can be found in the discord channel where you can register your purchase.

Morph editor is a bonus provided solely in order to help create morphed actors in the editor. It is not intended to be used as a tool within your game and so support is not provided for such use.

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: Any animation compatible with UE mannequin

Animation types (Root Motion/In-place):In Place

Number of characters: 1 Character and 26 Accessories

Vertex counts of characters LOD0: Giant 46 144

LODs for each Skeletal mesh.

Number of Materials and Material Instances: 6 Materials and 31 Material Instances, 4 Material Functions

Number of Textures: 61

Texture Resolutions: 4096*4096 to 1024*1024, all Square and to the Power of 2

Supported Development Platforms:

Consoles:[Yes]

Windows: (Yes)

Mac: (Yes)

Mobile: (Yes)

Documentation and support can be found in the discord channel where you can register your purchase.

Join the SweetDardo Discord Server! and try Demos of other Characters in the making.

Notes:

Use Textures LOD bias, Material Instances Switches and Mesh Distance LOD to scale it to your project

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3