Description
CREATION
The model and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unreal Engine (see supported engine versions) with FBX 2018
The Black Basketball Player topology is made up of quads and triangles as follows:
– Arms: 2986 polys, 5970 tris, 3016 verts
-Basketball: 392 polys, 728 tris, 366 verts
-Eyes: 648 polys, 1224 tris, 650 verts
-Eyes Glass: 648 polys, 1224 tris, 650 Verts
-Jersey: 966 polys, 1932 tris, 1026 Verts
-Legs: 480 polys, 960 tris, 512 Verts
-Male Head: 3696 polys, 7368 tris, 4025 Verts
-Shoes: 1442 polys, 2870 tris, 1504 Verts
-Shorts: 920 polys, 1840 tris, 959 Verts
-Socks: 352 polys, 704 tris, 384 Verts
MATERIALS AND TEXTURES
Textures are from 512x512px to 2048x2048px
All textures are in TGA format
RIGGING AND ANIMATIONS
The models have been rigged with 3D Studio Max Biped with additional bones for the face (Eyebrows, Eyelids, Eyes, Mouth, Jaw)
The package includes 39 animations:
– Idle with Ball
– Chest Pass Left
– Chest Pass Right
– Standing Idle no Ball
– Jog FWD Start no Ball
– Jog FWD no Ball
– Jog FWD Stop No Ball
– Jog BWD Start No Ball
– Jog BWD No Ball
– Jog BWD Stop No Ball
– Jog L Start No Ball
– Jog L No Ball
– Jog L Stop No Ball
– Jog R Start No Ball
– Jog R No Ball
– Jog R Stop No Ball
– Transition No Ball
– Defense
– Transition No Ball Reverse
– Receive The Ball Left
– Transition With Ball
– Chest Pass Right
– Receive The Ball Right
– Standing Idle With Ball
– Dribble
– Jog FWD Start With Ball
– Jog FWD With Ball
– Jog FWD With No Ball
– Jog BWD Start With Ball
– Jog BWD With Ball
– Jog BWD Stop With Ball
– Jog L Start With Ball
– Jog L With Ball
– Jog L Stop With Ball
– Jog R Start With Ball
– Jog R With Ball
– Jog R Stop With Ball
– Transition Jump Shot
– Jump Shot
and T-pose
The animations are in place
The animations has been crafted (no motion capture)
Technical Details
– T-pose
– Map: Overview
– SSS Profile
Scaled To Epic Skeleton: Yes
Rigged: Yes
Rigged To Epic Skeleton: Yes
Compatible With MetaHuman: No
Animated: Yes
Geometry: Quads/Tris
Textures: Yes
Material: Yes
Supported Engine Versions
5.3