Description
The plugin adds realistic light sources for 2D clouds or volumetric clouds.
It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.)
VIDEO: click
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IF YOU DON’T SEE THE PLUGIN CONTENTS:
Check Show Engine Content and Show Plugin Content in a content browser settings (example).
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Light sources include a bunch of customizable parameters:
All parameters are accessible via Blueprints/C++ API and sequencer.
The plugin contains different light source types:
Light sources do not cast shadows for now.
Technical Details
Code Modules:
Number of Blueprints: 3
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Support: thelukerrr@gmail.com or Discord (@Lukerrr) or Marketplace Questions
Documentation: click
Guides: click
Change log: click
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3