Description
This simple (but powerfull) radial scanner will help you in your next game.
It can reveal the ojects / enemies / npcs that you wish in the desired distance.
There are 5 different scanner effects but it is also very easy to customize and create your own one just tweaking some parameters.
4 different highlight types are included but, as above, more can be included quite easily.
Scanner is a blueprint that can be added as actor child for easiest integration.
There is also a blueprint component that can be added to any actor that will setup which kind of highlight should be performed on it.
Please read the documentation
Technical Details
Supported Engine Versions
4.26, 5.2