Description
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Welcome to NinjaPlayer 1.0: a generic flipbook processor mapping baked simulation data
on Meshes, UI, Particles and Niagara Particle Arrays.
For baking fluid simulation to flipbooks inside Unreal, see: NinjaTools
NinjaPlayer is included to NinjaTools. This is a standalone release.
Technical Details
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3