Formation System v2

A system for implementing formations and easily allowing characters to move in formation.

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Description

The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to each other.

Promo Video: https://youtu.be/9li9xoqbbaA

Documentation: https://codesquirl.github.io/FormationSystem/

Example Project: https://github.com/codesquirl/FormationSystemExample

Formations Tool: https://github.com/codesquirl/FormationsTool

Version 2.5.3:

Version 2.5.2:

Version 2.5.1:

Version 2:

A complete rewrite from the ground up to include multiplayer capabilities, make it easier to use and add suggested features like formation spread. The example project now includes an RTS example.

Updated for UE5.

Technical Details

Code Modules:

Number of Blueprints: 1

Number of C++ Classes: 4

Network Replicated: Yes

Supported Development Platforms: Windows, Linux (See notes below)

Supported Target Build Platforms: Win32, Win64, Linux (See notes below)

Documentation: https://codesquirl.github.io/FormationSystem/

Example Project: https://github.com/codesquirl/FormationSystemExample

Important/Additional Notes:

This plugin should work for most platforms and build targets, but has only been tested on Windows and cross-compiled for Linux. Feedback on other platforms would be appreciated, and I would be happy to work with you to resolve any issues that may arise in supporting additional platforms. 

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3