Description

in the update – updated the textures of the man

Add model with legs like a dog

The transformation of a man into a wolf-man . One is naked for use as a wolfman, the second with pants (no body underneath)for transforming.The transformation goes through the blueprints,you can change the time of the transformation through the timeline.There are blendshapes of the face(they should work with the iPhone app,but since there are my ones there, maybe will not, I do not have iPhones to check)They work on the wolf, but some are incorrect because there is a deformation of the “wolf”.you can set any animation during the transformation.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of Animations:0

Animation types (Root Motion/In-place):0

Number of characters:1

Vertex counts of characters:32000/faces 22000/tris 42000

Number of Materials and Material Instances:6/6(uv-body.pants.teeth.eye.hair)

Number of Textures:36

Texture Resolutions: 256-4k

Supported Development Platforms:pc

Documentation: no

Important/Additional Notes:no

Supported Engine Versions

4.20 – 4.27, 5.0 – 5.3