Male Skier Animated

Male Skier Animated 3D Model

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Description

CREATION

The model and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unreal Engine (see supported engine versions) with FBX 2018

The Male Skier topology is made up of quads and triangles as follows:

-Boots: 4460 polys, 8820 tris, 4826 verts

-Eyes: 648 polys, 1224 tris, 650 verts

-Eyes Glass: 864 polys, 1656 tris, 866 verts

-Female Head: 3228 polys, 6400 tris, 3522 verts

-Helmet: 1752 polys, 3496 tris, 1762 verts

-Olympic Bib: 576 polys, 1152 tris, 621 verts

-Poles: 1616 polys, 3232 tris, 1616 verts

-Ski Goggles: 994 polys, 1988 tris, 1028 verts

-Ski Goggles Glass: 72 polys, 144 tris, 104 verts

-Ski Suits: 2484 polys, 4962 tris, 2519 verts

-Skiing Gloves: 2234 polys, 4468 tris, 2254 verts

-Skis: 2050 polys, 4088 tris, 2260 verts

The scene used in the overview map is the Unreal Engine model of the “Automotive, Product Design, and Manufacturing” category, modified in our settings to improve the model.

MATERIALS AND TEXTURES

Texture sizes are from 1024x1024px to 2048x2048px

All textures are in TGA format

RIGGING AND ANIMATIONS

The models have been rigged with 3D Studio Max Biped with additional bones for the face (eyebrows, eyelids, eyes, mouth, jaw)

The Male Skier has 18 animations:

– Braking

– Braking Loop

– Fall

– From Idle To Skiing

– From Losing To Idle

– From Skiing To Straight

– From Skiing To Turn Left

– From Skiing To Turn Right

– From Turn Left To Skiing

– From Turn Right To Skiing

– From Winning To Idle

– Idle

– Losing

– Skiing

– Skiing Straight

– Turn Left Loop

– Turn Right Loop

– Winning

and A-Pose

The animations are in place

The animations has been crafted (no motion capture)

You can find the animations on our Youtube Channel

https://youtu.be/egV0h7QjTHc

Technical Details

– A-Pose

– Map: Overview

Scaled To Epic Skeleton: Yes

Rigged: Yes

Rigged To Epic Skeleton: Yes

Compatible With MetaHuman: No

Animated: Yes

Geometry: Quads/Tris

Textures: Yes (Diffuse, Normal, Specular, Roughness)

Materials: Yes

Supported Engine Versions

5.3