Description
Desert Knight
Features
-The Model is built to real-world scale
– Unit System: Cm
-Fully optimized for games and videos.
-The Model is Named, Grouped & Layered Professionally.
-The Model is fully unwrapped UVs.
-Includes one-handed sword.
Geometry
-Clean and optimized topology.
-This model consists of Quads and Tris only .
-The geometry is Low Poly.
Desert Knight:
Poly Count: 17475
Verts Count: 18316
Tris: 18316
Sword:
Poly Count: 417
Verts Count: 422
Tris: 832
Textures
-All textures are tailored and applied for high quality graphics results.
-All Textures are TGA format.
Armor: 4096×4096 px;
Helmet: 4096×4096 px;
Leggings: 4096×4096 px;
Gauntlets: 4096×4096 px;
Sword: 4096×4096 px.
Technical Details
Video: https://youtu.be/4oeY8vCGwkY
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No (test only)
Number of Animations: 7
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters:18316
Number of Materials and Material Instances: 5
Number of Textures:16
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: No
Important/Additional Notes: Double-sided option is a must for Armor, Leggings, Gauntlets and Helmet.
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3