Description
Included with my other project Basic Melee Combat System
This project is a simple actor component designed to speed up the prototyping of games that use sequence of inputs as command events.
Developed as a blueprint component to facilitate implementation, it can be easily added to actors, for quickly recognize input sequences and trigger the corresponding command event.
Technical Details
Notes:
Number of Blueprints: 1
Input: Gamepad, Keyboard
Network Replicated: No
Supported Development Platforms: Windows
Consider joining my recently created Discord Server, for support and questions.
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3