Basic Blueprint Command Recognition

A simple actor component to quickly recognize commands and trigger events.

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Description

Included with my other project Basic Melee Combat System

This project is a simple actor component designed to speed up the prototyping of games that use sequence of inputs as command events.

Developed as a blueprint component to facilitate implementation, it can be easily added to actors, for quickly recognize input sequences and trigger the corresponding command event.

Technical Details

Notes:

Number of Blueprints: 1

Input: Gamepad, Keyboard

Network Replicated: No

Supported Development Platforms: Windows

Consider joining my recently created Discord Server, for support and questions.

Documentation

Demonstration Video

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3