Description
Recent Updates:
05/22/2021 Update: Added 1 New Groom (Dreadlocks Preview Coming Soon)
04/22/2021 Update: Added 1 New Groom & “Low Poly” version of most grooms
03/22/2021 Update: Added 3 New Grooms
02/22/2021 Update: Added 3 New Grooms, 1 New Styles
01/07/2021 Update: Added 1 New Style
01/05/2021 Update: Added 3 New Grooms, Added 1 New Style
This package has 16 unique hair style grooms. 5 of those have multiple parts which are described below. The groom system allows cutting the hair, which can be used to create additional hair styles other than what this package displays.
NOTE: Binding is not necessary for the product to work correctly. All you need to do is drag the hair to the character, size it appropriately and attach it to the head bone. That’s it. If there is some ultra specific reason to need binding, please send a support email, and we can discuss generating the Xgen Maya files for your specific character (ANY groom must be setup for your specific character using Maya Xgen to enable binding in unreal engine currently)
Technical Details
Strands – Curves | Size
Type of Emitters: (GPU)
Number of Unique Effects: Per Groom
LODs: (Yes)
Number of Blueprints: 7
Number of Unique Grooms: 27
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes:
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3