Meteor System

The Meteor System allows you to spawn realistic meteors on your Map at random (Location, Speed, Scale, Percentage of Meteors Exploding in the Air…) using the values you set.

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Description

Update 1.2 Trailer: Here

The System randomly chooses the Initial Location, Speed, Scale, Percentage of Meteors Exploding in the Air, Impact Decal, Impact Sound and other important settings according to the minimum and maximum values defined by you.

Technical Details

Current Product Version: 1.2.2

Patch Notes: Here

Details:

Number of Blueprints: 4 (Spawn, ShockWave, KillZ and Meteor).

Level: 1.

Material: 11.

Particle System: 5.

Static Mesh: 7.

Sound Wave: 7.

Sound Cue: 6.

Sound Attenuation: 2.

More Details:

Input: No.

Sound Effects: Yes.

Network Replicated: Yes.

Supported Development Platforms: Windows: Yes. Mac: No.

Documentation: Here

Support Website: Here

Important/Additional Notes:

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3