Description
texture(Png-4k-8bit) – Color, Emissive, Metall, Roughness, Normal
Example of naming: (T_Bronze_Lamp_Normal)
Models have 4 emissive variants
SM_Bronze_Lamp_With_Ring_1 – 2049 polygon
SM_Bronze_Chandelier_Max_With_Mini – 9517 polygon (2 material max and mini chandelier)
SM_Bronze_Chandelier_Max – 5965 polygon
SM_Bronze_Chandelier_Mini – 3552 polygon
SM_Bronze_Wall_Lamp – 797 polygon
SM_Bronze_Light_Generator – 3056 polygon
SM_Flower_Lamp – 3005 polygon
SM_Flower_Obelisk – 4613 polygon
SM_Flower_Chandelier_1 – 19004 polygon (material for chandelier and material for hanging lamps)
SM_Flower_Hanging_Lamp – 981 polygon
SM_Flower_Floor_Wall_Lamp – 2118 polygon
Technical Details
Texture Sizes:
LODs:0
Number of Meshes: 32
Number of Materials and Material Instances: 10
Number of Textures: 96
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3