Zombies – Starved Male/Female Twin-Pack

This starved zombie twinpack is setup with modular outfits, limbs and numerous texture variations and masks to provide you with near infinite variations.

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Description

Need driveable/lootable vehicles as well? Abandoned Vehicles Four Pack

Realistic Decomposing Corpses – Realistic Decomposition

This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.

It’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.

You have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.

Each zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.

Multiple blueprint examples are included to get you started and to show you the scope of this asset.

Email: support@yarrawah.com

Changelog – Update 3.0 – 2022

All of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.

This pack includes 34 licensed animations from Mocap Online.

Key

Female Specific:

Technical Details

Rigged to Epic skeleton: Yes

IK bones: Yes

Animated: Yes

Characters: 4

Materials: 7 Master, 79 instances, 1 functions

Textures: 229 textures

Resolutions: 4k, 2k Decal/Hair

Supported Engine Versions

4.23 – 4.27, 5.0 – 5.3