Advanced Procedural Level Design Tools

Spline based Procedural Level Design Tools

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Description

This is ‘CodeLikeMe‘ Official marketplace account.

This tool uses a blueprint that can create anything in similar nature such as a road, a bridge, a fence or a wall by automatically laying out mesh components as instanced static meshes along a spline. The spline can change anytime and the road will be automatically adjusted to that.

The special thing about this system is not just the road mesh, but also things like the fences on the side of the road, light poles, trees, or anything that can be placed automatically. This procedural system will help you to reduce the time you may have to spend on manually placing meshes in the level.

In general, this will help you to speed up the level creation process in UnrealEngine4!

A collection of realistic assets from Epic’s Kite demo shown at GDC 2015 and Infinity Blade.

Preview

Includes:

Technical Details

TECHNICAL DETAILS

Number of Blueprints: 1

Input: Editor

Network Replicated: No

Supported Development Platforms

Windows: Yes

Mac: Yes

Documentation: Link

Support: jeewantha.bandara@arimaclanka.com

For Complete Tutorial Series: https://youtube.com/codelikeme/

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.1