STOMP Over Web Sockets BP

Expose UE5’s STOMP over Websocket functionality to your blueprints

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Description

Unreal Engine 5 comes with a STOMP over Websocket implementation. This plugin exposes this functionality to blueprints, which can be useful for prototyping and testing networking before it is brought into code.

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 3

Network Replicated: No

Supported Development Platforms: Windows, Linux, Mac

Supported Target Build Platforms: Win64, Mac, Linux

Documentation: Link

Example Project: Link (Example project requires a running stomp-over-ws server. By default it will attempt to connect to ws://127.0.0.1:15674/ws . A different location can be specified in the Url parameter of The STOMPWeb Socket Client component of MyActor.)

Supported Engine Versions

4.23 – 4.26, 5.1 – 5.3