Description
Unreal Engine 5 comes with a STOMP over Websocket implementation. This plugin exposes this functionality to blueprints, which can be useful for prototyping and testing networking before it is brought into code.
Technical Details
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Windows, Linux, Mac
Supported Target Build Platforms: Win64, Mac, Linux
Documentation: Link
Example Project: Link (Example project requires a running stomp-over-ws server. By default it will attempt to connect to ws://127.0.0.1:15674/ws . A different location can be specified in the Url parameter of The STOMPWeb Socket Client component of MyActor.)
Supported Engine Versions
4.23 – 4.26, 5.1 – 5.3