Easy Health & Shield System

Easy-to-use actor component so the player can have a Health & Shield system like Halo: Combat Evolved!

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Description

Demo video: https://youtu.be/UbP5-GBWfzM

Easy-to-use actor component so the player can have a health and shield system like Halo: Combat Evolved!

Just add the actor component to your player, customize the appearance of the gauges, and they will be automatically added to the viewport during gameplay. The project comes with a demo map that will explain to you everything you need to know in order to use it in your own game, from dealing damage, to regenerating health, regenerating shield and using the overshield.

Everything is done using blueprints so that you can easily modify the system to fit your needs.

Technical Details

Number of Blueprints:

1 Actor component, 3 materials, 18 material instances, 2 material functions, 5 textures, 3 Widget Blueprints, 2 Enumerations, 2 Blueprint actors, 1 Niagara Emitter, 1 Niagara System, 2 Static Meshes

Input: None required, though demo uses keyboard

Network Replicated: No

Supported Development Platforms: Windows

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3