Description
This FPS Fire Extinguisher Powder Propulsion System is paramteric in order to change pressure intensity, time that powder stays in air, powder falling speed, etc
The interaction between powder and fire is 100% physical due to many invisible spheres you shoot in the air surrounded by a realistic smoke particle. Spheres stay attached one another and slowly fall down on the ground, progressively reducing their size. At the same time the surrounding powder smoke particle will gradually vanish in the air. When one or more of these invisible spheres covers a fire particle, this will be extinguished.
The grass in the demo video is not included in this package but can be downloaded from this free asset.
Technical Details
Number of Blueprints: 5
Meshes: 6
Sounds: 3
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: All
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3