Description
The intended purpose for this game-ready mesh are first-person shooters – it is built in a similar fashion (in terms of polycount and texture budget) to modern AAA titles like “Call of Duty”.
Textures can be downscaled for 2k to optimize performance if you intend to use this in a third-person game.
VIDEO: https://www.youtube.com/watch?v=Iu-F7sTQng8
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Technical Details
Number of Unique Meshes: 6
Vertex Count: 43.549
LODs: No
Number of Materials and Material Instances: 11 (includes materials for background)
Number of Textures: 19 (includes textures for background scene and UI)
Texture Resolutions: 4k and 2k
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3