Description
Dynamic material functions to make your environment alive. Pack contains material functions, which will make your static foliage scene dynamic, Using with only one Blueprint actor.
You just need to drag and drop material functions to your materials, drag and drop master blueprint controller to scene and modify variables as you want.
Feature list:
and more…
Technical Details
Number of Unique Meshes: 2
Collision:
Vertex Count: Tree 15k; Grass 200
LODs: No
Number of Materials and Material Instances: 16 (8 Master)
Number of Material Functions: 9
Number of Textures: 8
Supported Development Platforms:
Windows: Yes
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: Please note that, this pack is not foliage mesh pack. This pack contains material functions and blueprints to make your world Dynamic
Supported Engine Versions
4.23 – 4.27