Iron Robot A

Realistic robot, ready for adventure or platform games.

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Description

Rigged with Epic Skeleton, one additional skeleton with extra bone (jaw). Realistic textures and materials with parameters. Three morph targets (Blink). One master material with instances and one mobile optimized material (ES2, ES3.1). Seven basic animations – Third Person Template.

Video Preview (YouTube)

Sequencer (Rivalry Demo) test (YouTube)

Anyone who has issues with ‘Advanced Locomotion System V4’ should keep in mind that ALSV4 skeleton contains a bunch of virtual bones. The Animation Blueprint has references to these bones and transformations as well.

* Update: Added Skeletal Mesh without extra bone.

Technical Details

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Morph Targets: 3

Physics Asset: 1

Number of characters: 1

Vertex counts of characters: 14994

Triangles Count: 23016

LODs: (No)

Texture Resolutions: 4096×4096

Number of Materials and Material Instances: 4 Master Materials, 11 instances

Number of Textures: 12

Number of Animations: 7

Animation types (In-place): Yes

Supported Development Platforms: (Windows, Mobile)

Supported Target Build Platforms: (Windows, Mobile)

Documentation: (No)

Important/Additional Notes: (No)

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.2