Description
How to use Vertex Paint in my projects
The pack contains two maps with winter and summer editions of a vast landscape filled with Sci-Fi alien architecture, interors, props and bizzare organics.
Technical Details
Texture Sizes: 512×512 – 4096×4096
Collision: Yes, custom and automatically generated.
Vertex Count: up to 50k triangles per model
LODs: generated inside Unreal Engine 4 with custom settings.
Number of Meshes: 120
Number of Materials and Material Instances: 258
Number of Textures: 422
Supported Development Platforms: PS4, Xbox One, Windows, Mac
Supported Target Build Platforms: Windows, Mac
NOTE:
Assets that are shared with my other products (Utopian City 2, Space Colonies):
Materials: M_MasterLandscape (the “summer” version), M_GlassOpaque, M_MilkyGlass, ML_Moss, M_Decal_Grunge01-05, M_Decal_RoadMarkings, M_ColonyPanels01A-B, water materials.
Static Meshes (with Materials): SM_CoffeeMug, SM_ColonyDesk01, SM_ColonyPipesBig (3), SM_Wires01, SM_WiresMesh10m, SM_WaterIcePlane01, SM_Streetlight03_Wall, SM_Satellite01 (mesh only), SM_Satellite01Base (mesh only), SM_GardenRock (2), SM_GrassCluster (2), SM_Poppies.
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3