Goblin thief

Сlassic enemies of any fantasy artwork. Suitable opponent for the heroes of the first levels or crowd of the army of the evil magician.

Category:
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Description

Сlassic enemies of any fantasy artwork. Suitable opponent for the heroes of the first levels or crowd of the army of the evil magician.

3 skin colors and 4 options for each color.

Animations:

Attack x 4; Walking x 3; Running x 2; Get hit x 2; Idle x 2; Jump x 1; Death x3;

Textures :

Body : 40 x 4096(2 Emissive ,12 Base color, 12 Normal maps, 1 AO, 12 Roughness, 1 Metallic) – 3 skin colors and 4 options for each color.

Might : 20 x 2048 (4 Base color, 4 Normal maps, 4 AO, 4 Roughness, 4 Metallic ) – 2 skin colors and 2 options for each color.

Pants : 7 x 2048 (3 Base color, 1 Normal maps, 1 AO, 1 Roughness, 1 Metallic ) – 3 skin colors

Eyes : 10 x 256 (2 Emissive ,4 Base color, 2 Normal maps, 1 Roughness, 1 Metallic ) – 4 skin colors and 2 emissive card

Hood : 7 x 2048 (3 Base color, 1 Normal maps, 1 AO, 1 Roughness, 1 Metallic ) – 3 skin colors

Technical Details

video preview : https://www.youtube.com/watch?v=eLC9GU2rHNQ

Rigged: (Yes)

Rigged to Epic skeleton: (No)

Animated: (Yes)

Number of Animations: 17

Animation types (Root Motion/In-place): 1/16

Number of characters: 1

Vertex counts of characters: 13242

Number of Materials and Material Instances: 28

Number of Textures: 84

Texture Resolutions: 4096 (body)/ 2048(hood,might,pants)/256 (eyes)

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: No

Important/Additional Notes: No

Supported Engine Versions

4.22 – 4.25