Description
Stylized modular characters, designed for third person shooter.
Technical Details
Fully compatible with Epic Skeleton. Minimum amount of Master Materials used for performance. 18 Skeletal Meshes including weapons. Character Blueprints assembled used Third Person Template. Few facial bones – eyeballs, jaw, and basic Morph Targets. Weapons with basic bones – trigger, slide, reload. No LODs in the project.
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (Yes)
Physics Asset: 5
Number of characters: 3
Vertex counts of characters: 286-8534
Triangles Count: 364- 14664
LODs: (No)
Texture Resolutions: 1024×1024, 2048×2048
Number of Materials and Material Instances: 13 Master Materials, 34 instances
Number of Textures: 65
Number of Animations: 10
Animation types (In-place): Yes
Supported Development Platforms: (Windows. OSX, Linux)
Supported Target Build Platforms: (Windows. OSX, Linux)
Documentation: (No)
Important/Additional Notes: (No)
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.2