UMG Input Manager

Handle user inputs from mouse, keyboard and gamepad and bind functions to keys and axes.

Category:
Tags: , , ,

Description

Overview Video

Free Demo

Documentation

Official Discord Server

The most flexible, scalable and easy to use input system for UMG. It is fully object oriented, for every object (for example a slot from an inventory) you can assign every function (for example Delete, Open) to the keys or axes that you like (for example Gamepad X, Gamepad A).

Technical Details

Number of Blueprints: 26

Input: Gamepad, Keyboard, Mouse

Network Replicated: No

Supported Development Platforms:

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.1