Description
Video upd1: https://youtu.be/yLbhEGXZUPk
Video: https://youtu.be/kMFItY9wdaE
NOTE: Animations in the video are for demonstration purposes only and are not included.
Update 1: Added one-handed axe and shield
Axeman: skeletal mesh, triangles – 12648, vertices – 7472, PBR texture map 4096×4096 (albedo, normal, packed (R – Occlusion, G – Roughness, B – Metallic))
Bigaxe: static mesh, triangles – 2843, vertices – 2019, PBR texture map 2048×2048 (albedo, normal, packed (R – Occlusion, G – Roughness, B – Metallic))
Axe: static mesh, triangles – 1932, vertices – 1389, PBR texture map 2048×2048 (albedo, normal, packed (R – Occlusion, G – Roughness, B – Metallic))
Woodenshield: static mesh, triangles – 3358, vertices – 2684, PBR texture map 4096×4096 (albedo, normal, packed (R – Occlusion, G – Roughness, B – Metallic))
Technical Details
Features:
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: No
Number of Characters: 1 (with axes and shield)
Vertex Counts of Characters: Total: 13564
Texture Resolutions: Axeman – 2048×2048, 4096×4096
Number of Animations: 0
Animation Types (Root Motion/In-place): NO
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Documentation: NO
Important/Additional Notes: NO
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3