Desert Canyon Mining Environment Pack

This pack contains a total number of 65 assets to build large-scale Canyons with mining elements

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Description

The Canyon Mining Environment Pack is designed to bring large scale Canyon-themend environments to life using high-quality assets manually created from high-poly models.

The 18 large-scale rock models have a tweakable sand-on-top material as well as a layered-rock pattern that helps kit-bash them together to create fluent environmental structures.

The landscape material contains 3 different base materials, with a sand layer that can be used to blend with the rocks to make the environment even more seamless.

The 47 mining-related assets can be used to build smaller-scale settings on top of the rocks or landscape. They come with both modular elements (wooden constructions, rails and ropes) and more stand-alone assets like crates, wooden planks, hammer and pickaxe. Those can both be seamlessly used to create larger constructions like bridges, mine entrances and large railways over various terrains as seen in the demo scene.

Various assets are setup via blueprints to help the ease of use (Rails, Mine Carts, Assets hanging on ropes).

Everything comes with full PBR materials: BaseColor, Normal, Roughness, AO and a mask channel that can be used to blend additional detail or textures into the materials.

All of those maps and details are generated from high-poly meshes and thus offer the best possible quality.

Technical Details

Number of Unique Meshes: 94

Collision: Yes, automatically generated

Triangle Count: 98.128 (all of the assets)

LODs: No

Number of Materials and Material Instances: 44

Number of Textures: 162

Texture Resolutions: 512×512, 1024×1024, 2048×2048 and 4096×4096 depending on the reasonable estimated size of the assets

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: https://drive.google.com/open?id=1HVwtMx9e6mqVTVjkBmHjRlzi2lGOzgXy

Supported Engine Versions

4.20 – 4.26