Description
The SDRedis is a plugin for UE4 that allows your projects to interact with the redis database, it’s usually used for dedicated game servers. You just need to simply initialize the redis connection and use it.
What’s redis
Redis is an open source (BSD licensed), in-memory data structure store that is used as a database, cache and message broker. It supports data structures such as strings, hashes, lists, sets, sorted sets with range queries, bitmaps, hyperloglogs, geospatial indexes with radius queries and streams. Redis has built-in replication, Lua scripting, LRU eviction, transactions and different levels of on-disk persistence, and provides high availability via Redis Sentinel and automatic partitioning with Redis Cluster.
About me
I am a developer with more than ten years of game development experience. I am also a game fan. I have been working on the development of game front-end and back-end modules, as well as the development of engines and related tools. I have been using Unreal Engine for game development since 2016. I plan to use my spare time to accumulate technology related to Unreal Engine and custom servers, and to make plugins and tools to simplify the workflow of game development. This plugin is one of them. My email is: 845230088@qq.com, welcome to guide and communicate.
Technical Details
Features
Code Modules
Number of C++ Classes: 4
Network Replicated: No
Supported Development Platforms: Win64, Linux
Supported Target Build Platforms: Win64, Linux
Documentation: https://github.com/Seed4Game/RedisForUnreal
Supported Engine Versions
4.22 – 4.25