Description
A pack contains high quality realistic Shields assets that could be used in a fantasy scenario in first or third person.
Contains 12 different types of Shields and 40+ possibility change about the style.
You can change the style by the Material instance inside the project.
Texture map are Diffuse, Light mask, Normal and some masks
Technical Details
Physically-Based Rendering: Yes
Scaled to Epic skeleton: Yes
Texture Size: 4096 for all assets
Collision: Yes, generated in UE4
Vertex Count: from 1020 to 3794
LODs: generated by Unreal Engine
Blueprints: none
Number of Meshes: 12
Number of Materials and Material Instances: 21
Number of Textures: Total 30. Three for all model (Diffuse, Light mask, Normal) and 19 Mask.
Supported Development Platforms: PC, Desktop, Xbox one, PS4, VR
Platforms Tested: PC (Windows)
Documentation: No
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.3