Description
Shadow Stealth implements a “hide in the shadows” gameplay mechanic, perfect for thieves, assassins, and alike. All the features are easily accessible from Blueprints, including very easy integration with AI Perception. No C++ knowledge is needed.
See what it’s good for in the trailer.
You can also tinker with the example project:
For a step-by-step tutorial look into the documentation.
For support go to Discord.
For Reviews & Questions go to Orbital Market.
Technical Details
Code Modules:
Number of C++ Classes: 20
Network Replicated: No (Nothing to replicate)
Supported Development Platforms: Desktop
Supported Target Build Platforms: Desktop, Mobile, VR, Switch
License:
Shadow Stealth is under a general (not per-user) license, as specified in the Epic Content License Agreement.
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3