Victorian Era Female Ghost

A Victorian era ghost character ready to be added to anyone’s game props. Made and fit for a computer or console game.

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Description

A Victorian era ghost character. It is an asset made for computer or console games. Made with the idea of enemy and this is her intended use.

Contains a basic blueprint with a recolor system for her ghost shader and a basic animation blueprint that uses parameters to link most of her animations. She uses a custom skeleton and editable material instances for fast changes to her appearance.

Animation showcase:

https://www.youtube.com/watch?v=ScSh_ztXaII

Recolor showcase:

https://www.youtube.com/watch?v=DXZ0CtHHZDc&t=16s

Notes:

Technical Details

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: No

Rigged to custom skeleton: Yes, can be retargeted to the Epic Skeleton or any other compatible skeleton.

Animated: Yes, partially

Number of characters: 1

Vertex counts of characters: 43,084 (in-engine)

Texture Resolutions: 4096×4096 skin diffuse, dress diffuse and skin normal, 2048×2048 hair diffuse, skin normal, hair normal, dress AO maps, 1024×1024 other detail(Metallic) and AO maps, 512×512 eyebrows diffuse and normal maps.

Number of Animations: 11, (37 with aim offset poses)

Animation types : 10 In-place, 1 Root Motion montage

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Xbox One, Playstation 4

Documentation: N/A

Important/Additional Notes: Some slight clipping issues are encountered at her waist when using the attack left Aim Offset. Hardly noticable in-game (if she’s used as an enemy).

Supported Engine Versions

4.20 – 4.27, 5.0 – 5.1