Flocking Behaviour System [Ideal for simulation of birds, fish, bees and more]

The Flocking Behaviour System is a tool to quickly and easily add a flock of entities into a scene to simulate the flocking behaviour. For example, a flock of birds, a school of fish, a swarm of bees, etc.

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Description

Flocking Behaviour System is a tool to quickly and easily add a flock of entities into a scene to simulate the flocking behaviour.

This plugin implements 5 behaviours:

Demo video: https://youtu.be/wTlxI4p7jl4

Demo Build of standard flocking: https://drive.google.com/open?id=1xq7FOfN8xmKgAen6YYQoRib-hfpgey1W

Demo build of path following flocking: https://drive.google.com/open?id=1GV9YC74Zpeoo5asC2BiZDo_juVsMlbhA

Demo build of Giant Fish Tank: https://drive.google.com/open?id=1kwtu0OG0kFWHRMW8zcZdudBu4lDCtbs2

Offline Docs: https://drive.google.com/file/d/1rUHg6-e0YRLnyHoECTULL7j18RCcJB7i/view?usp=sharing

NOTE:

Technical Details

Support Discord Server: https://discord.gg/jVw7YAr

Trello board: https://trello.com/b/lRUUhQpq/flocking-system

[30/06/2020]

Update v1.4 Change log: https://trello.com/c/0GydkdHl/59-v14-change-log

Limitations:

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 8

Network Replicated/Multiplayer Support: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows 64-bit

Documentation: http://alielsaleh.com/ue4-plugins/flocking-system-docs/

Supported Engine Versions

4.21 – 4.27, 5.0 – 5.1