Description
Call Function Async is a plugin that allows you to call a blueprint function by name in a separate thread and return the result to the main game thread.
Technical Details
Number of Blueprints:
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Win64, Win32, Linux, Android, PS4, XboxOne, Mac
Supported Target Build Platforms: Win64, Win32, Linux, Android, PS4, XboxOne, Mac
Tested Platforms: Win64.
Documentation: https://youtu.be/bab3ayu8lAY
Example Project: https://drive.google.com/open?id=1mg4c06GZuKDgnKg6UZozSgDuFr1Qzuvj
Important/Additional Notes:
Supported Engine Versions
4.22 – 4.23, 4.25 – 4.26