Description
High quality realistic beef carcasses with mesh and material variations. Asset contains static meshes and skeletal meshes with a physical Ragdoll system and Physics Constraint Actor.
demo video: https://www.youtube.com/watch?v=W89pgdxo13Q
*The asset includes a diffuse texture without stamps prints (a medieval butchery, for example)
**The scene of environment on the images are not included in the asset.
Technical Details
Scaled to Epic skeleton: Yes
Rigged: Yes
Collision: Yes
Number of characters: 3
Number of Skeletal Meshes: 7
Number of Static Meshes: 11
Vertex counts of characters: average 1612
Number of Materials and Material Instances: 21
Triangles counts: average 2800 tris.
Texture Resolutions: 2048, 512
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: No
ImportantAdditional Notes: No
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3