Sci Fi Alien Facility

Sci Fi Alien Facility that includes lots of sections of high visual quality to build with unique parts such as isolation systems, and hallways.

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Description

Video

SUBSTANCE PLUGIN REQUIRED

Technical Details

Texture Sizes: Generally 2k is fine. Because it is procedural, texture sizes are able to change.

Collision: Auto Generated.

Tris Count

Total: 65,649

Number of Meshes: 56 + 8 decal meshes.

Number of Materials and Material Instances:13 Mat, 22 Inst in Texture Section/ 10 Mat/ 67 Inst in Material Section.

Number of Textures:Most of the materials have 5 textures.

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows/Xbox/PS4/ Mobile/VR

Documentation: No documentation.

SBSAR Packages Included to work in traditional mobile platforms. It works well with high end current gen mobile platforms that use OpenGLES 3.1, Metal, or Vulkan. Also, Textures could be imported into the game engine as bitmaps using Substance Player (free to use for commercial purposes).

Supported Engine Versions

4.22 – 4.26