Advanced Option Menu (Input Remapping, Graphic, Audio & Gameplay)

An advanced option menu for your UE4 project, composed of modifiable templates, control, graphic, audio and gameplay parameters are already configured and ready to use. You can easily add your own parameters or templates.

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Description

Documentation | Tutorial video (Old but still working)

Example demo

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Here you will find a complete options menu with all parameters you need for your game. The widgets that you’ll need to configure your controls, graphics, audio and gameplay settings are already pre-made and ready to use. With full keyboard and gamepad navigation.

Easy to use, this asset is flexible and editable, this asset is documented with comments and fully functional, the menu is ready to be integrated into a game and can be easily integrated into a parent menu, the asset does not need many changes, adapt titles, game settings and inputs to your project.

100% blueprint, no c++.

Technical Details

Supported Input Devices: Keyboard & Mouse and Xbox 360 Gamepad.

Beware, can override project inputs & localization.

List of features :

Keep in mind that support has its limits, we can help and guide you to use the asset, read and verify that the asset is what you are looking for.

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3