Description
IMPORTANT NOTE: ENABLE THE CABLE COMPONENT PLUGIN IN YOUR PROJECT BEFORE IMPORTING!
See it in action: https://youtu.be/hygLOUMmgMg
Whether your exploring an abandoned asylum, solving a mystery, or stopping an alien invasion, you’re going to need interactivity. Being able to open doors, press buttons, and flip switches is vital for fun and enjoyable gameplay. However, setting up a system for this from scratch can be time consuming. With this Easy Interaction System, building interactive levels is fun and intuitive.
You can use the templates included or make your own interactive objects by adding interactive components to your Blueprints. Need to have a button that unlocks a door? No coding needed, just drop an “Unlocker” Blueprint down, and connect the two.
Using the relay system, you can connect interactives together and react to their events. Use the included relays to unlock, lock, and bind two interactives together or set an interactives state. Plus you can easily create a child relay blueprint and maintain all of the same connection logic.
Technical Details
Features:
Number of Blueprints: 17
Included Meshes: 9
Input: Keyboard
Network Replicated: intended for single player, but implementing replication is possible
Supported Development Platforms: Windows
Supported Target Build Platforms: All
Documentation: https://easyinteractionsystemdocs.readthedocs.io/
Video Tutorials: https://www.youtube.com/watch?v=_KSky7Rm-iE&list=PL3KoQ3fzEMb-PR53Vec6173hSoDAqh1se&index=4&t=0
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.1