Description
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Kollab Artists.
Technical Details
Features:
Texture Sizes:
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 108169 Tris for all assets combined (See documentation for individual polycounts)
LODs: Small Prop Unreal LOD Generated
Number of Meshes: 21
Number of Materials and Material Instances: 18
Number of Textures: 48
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits: https://www.notion.so/Graveyard-2e781307960441a285aae605dcbd77a2
Supported Engine Versions
4.17 – 4.27, 5.0 – 5.3