Description
Treasure Chests/Crates to suit different gameplay environments.
They come in individual Blueprints that allow the chests to animate via a hinge component, animation speed, and how much the hinge rotates is all controllable per instance.
Scripted trigger volume checks for player proximity and key press to open, also has UI text to hint the player.
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Technical Details
Features:
Texture Sizes:
Scaled to Epic Skeleton: No
Collision: Yes, Automatically Generated
Vertex Count: 235 – 22,944
LODs: 3
Number of Meshes: 30
Number of Materials and Material Instances: 13
Number of Textures: 39
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Supported Engine Versions
4.22 – 4.27, 5.0 – 5.3